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Poedit translate php variables
Poedit translate php variables











poedit translate php variables
  1. Poedit translate php variables mod#
  2. Poedit translate php variables update#
  3. Poedit translate php variables mods#

Poedit translate php variables update#

If we can get the game's import/export process fixed up, all the existing po files will continue to work fine.they will just need to update them against a new pot file with *all* the strings entries. Are you not using a custom lua script for this export process? That needs to also get adjusted to create entries for ALL strings values regardless of whether the msgid (text) is a duplicate. What I don't understand is what you are using to EXPORT the strings data structure to a pot file. NOW.the issue is in reworking your translation script to read the "#:" lines and use it to match up with the interal STRINGS data structure. It should not matter what POedit keys of off as that program is focused on translating the text and when sorting the above you see 2 entries with the same text to translate.all good. "Light", they just have to have unique "#:" ids, not msgid's. There is nothing wrong with having 2 po entries whose text are the same, i.e. There is just sooo much text in the game that keying off of it versus the internal ids just does not make sense.īUT this really should not be a big deal. At least I think that is an issue for Lua. Oh and assuming you change the po importer to key off your program string ids vs the english value, make sure to force upper case the id since the po file has character names in lower case for some reason. Is there an issue with searching for "#:" and keying off of the actual id vs the english string value in msgid? Yeah, looking at like you are ignoring the "#" lines and keying off the msgid which is eating the "\"", "\n" and "\r" escape characters in the process. Yeah, the game is just ignoring the STRINGS.CHARACTER_QUOTES.xxxx settings in the po file or and of the STRINGS.CHARACTER_DESCRIPTIONS.xxxx ones with a newline escape character Not sure yet if caused by the pot file or POedit. Msgstr "Faresti meglio a trovare qualcosa da mangiare prima che giunga la notte!" "Faresti meglio a trovare qualcosa da mangiare prima che giunga la notte!" Msgid "You better find something to eat before night comes!"

poedit translate php variables poedit translate php variables

Typically the error in the po file looks like this. That is all I can figure since some of these settings works and those with "\n" and "\"" do not. I have reviewed the italian.po file and after correcting some syntax errors (not sure of cause yet) I was able to get his translations to show up that were not originally.īut I can't seem to get the character quote and description strings to cooperate even if I add "\\" for the "\".Īre you evaluating/keying off of the msgid string field vs using the STRINGS.xxx id to match against? Ok.looks like we have a problem with newlines and quotes in the po files.

  • Translate the untranslated text, and save.
  • and select dont_starve/data/scripts/languages/strings.pot To update your translation after a Don't Starve updateĮvery update, we will update the template file to include all the new strings we've added.

    Poedit translate php variables mods#

    That's it! You can also edit a to give your language pack a friendly name and description in the Mods menu in-game. Edit a to point at the name of your file and language code, like this:.

    Poedit translate php variables mod#

    Create a new mod for your language, starting from this language template mod.Use the program to translate the game, and save it as.

    poedit translate php variables

  • Open dont_starve/data/scripts/languages/strings.pot (the PO Template file) inside POEdit.
  • This should make translations far easier to create and maintain. In order to have a more structured way to create translations, we've implemented the standard method of translations that many applications and websites use: the PO format.













    Poedit translate php variables